parent company
One studio. Connected systems.
PNS is intentionally not four isolated departments. Games, software, publishing and media share ideas, technology and infrastructure when the crossover makes a project stronger.
Structure without silos.
The map shows public-facing relationships only. It is not an org chart and does not expose private infrastructure or internal systems.
Where the overlap happens.
These connections explain why PNS projects often strengthen each other instead of staying inside a single box.
studio division
studio division
studio division
studio division
flagship project
active lab
catalog foundation
active media property
simulation systems support game development
technical work can inform media topics
written and media projects can cross-pollinate
Shared DNA, not forced sameness.
A simulator can create reusable software. Software work can generate a Tech Bytes topic. Publishing can give a project another format. Media can document what the studio learns. The crossover is useful only when it adds something real.